Design Research

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Design / Creativity / Creative Problem Solving / Industrial Design / Problem solving (Education) / Design Research / Problem solving (Cognitive Psychology) / Product Design / Design Innovation / Problem Solving / Diseño Industrial / Diseño / Innovación / Creatividad / Design Research / Problem solving (Cognitive Psychology) / Product Design / Design Innovation / Problem Solving / Diseño Industrial / Diseño / Innovación / Creatividad

Paulo de Cantos: Máquina de Ensinar pelo Desenho

Visualization / Science Education / Graphic Design / Design Research / Drawing / Visual Arts / Drawing as a tool for design / Visual Arts / Drawing as a tool for design

Product Proposal for Informal Trade Sector

Ethnography / Industrial Design / Design Research / Product Design / Design Process (Architecture) / Academia Research / Creative Industries / Industrial Engineering / Design Ethnography / Qualitative Research Methods / Urban Design / Rapid Ethnograpy Retrieval / Academia Research / Creative Industries / Industrial Engineering / Design Ethnography / Qualitative Research Methods / Urban Design / Rapid Ethnograpy Retrieval

Covert Research Methods,, Pro et Contra

Social Research Methods and Methodology / Research Methodology / Qualitative methodology / Design Research

Professor Tanda

Information Systems / Cognitive Psychology / Computer Science / Human Computer Interaction / Information Technology / Music / Game Theory / Philosophy / Communication / Game studies / Education / Technology / Media Studies / New Media / Performing Arts / Design / Environmental Education / Social Networks / Usability / Mobile Learning / Computer Supported Cooperative Work (CSCW) / Ethnography / Philosophy of Education / Accessibility / Digital Media / Ubiquitous Computing / Persuasion (Psychology) / Gesture / Environmental Studies / Multimedia / Poetry / Mobile Technology / Interaction Design / Game Design / Metadata / Computer Games Technology / Embodiment / Graphic Design / Video Games / Video Game Design / Information behaviour / Design Research / Narrative and Design / Bakhtin / Pervasive Gaming / Applied Linguistics / Sound / Decision And Game Theory / Machinima / Performance / Physical Activity / Pervasive Computing / Reading / Cultural Identity / Interactive and Digital Media / Game Based Learning / Context-Aware Computing / Persuasive Uses of Technology / Interactive Media / Linguistics / Semantic Web / Mobile Communication / Environmental Sustainability / Persuasion / Dialogism / Art and technology / Crowdsourcing / Virtual Worlds / HCI / Sustainable Design / Persuasive Design / Behavioral Ecology / User eXperience / Mobile Computing / Mobile HCI / Green IT / System Design / Environmental Behaviour Change / Multidisciplinary design practices / User Research / Persuasive Media / Prototyping / Persuasive Video Games / Green Technology / Human Computation / Persuasive Technology / Cross Cultural Communication / Handheld Device Use / Pervasive Game / Cyborgs / Mobile phone / Game Spaces / Mass Collaboration / Eco innovation / Spatial Story Telling / Mobile and Location-Based Media / Game Studies / Digital Media Learning / User Evaluations / Mobile Computer / Music / Game Theory / Philosophy / Communication / Game studies / Education / Technology / Media Studies / New Media / Performing Arts / Design / Environmental Education / Social Networks / Usability / Mobile Learning / Computer Supported Cooperative Work (CSCW) / Ethnography / Philosophy of Education / Accessibility / Digital Media / Ubiquitous Computing / Persuasion (Psychology) / Gesture / Environmental Studies / Multimedia / Poetry / Mobile Technology / Interaction Design / Game Design / Metadata / Computer Games Technology / Embodiment / Graphic Design / Video Games / Video Game Design / Information behaviour / Design Research / Narrative and Design / Bakhtin / Pervasive Gaming / Applied Linguistics / Sound / Decision And Game Theory / Machinima / Performance / Physical Activity / Pervasive Computing / Reading / Cultural Identity / Interactive and Digital Media / Game Based Learning / Context-Aware Computing / Persuasive Uses of Technology / Interactive Media / Linguistics / Semantic Web / Mobile Communication / Environmental Sustainability / Persuasion / Dialogism / Art and technology / Crowdsourcing / Virtual Worlds / HCI / Sustainable Design / Persuasive Design / Behavioral Ecology / User eXperience / Mobile Computing / Mobile HCI / Green IT / System Design / Environmental Behaviour Change / Multidisciplinary design practices / User Research / Persuasive Media / Prototyping / Persuasive Video Games / Green Technology / Human Computation / Persuasive Technology / Cross Cultural Communication / Handheld Device Use / Pervasive Game / Cyborgs / Mobile phone / Game Spaces / Mass Collaboration / Eco innovation / Spatial Story Telling / Mobile and Location-Based Media / Game Studies / Digital Media Learning / User Evaluations / Mobile Computer

Investigação em Arquitectura. Uma aproximação metodológica

Architecture / Research Methodology / Research Design / Design Research / Architectural knowledge

Mobility devices to promote activity and participation: A systematic review

Rehabilitation Medicine / Evidence Based Medicine / Design Research / Quality of life / Activities of Daily Living / Humans / Movement / Mobile Device / Wheelchairs / Systematic review / Clinical Sciences / Self-help devices / Disabled Persons / Humans / Movement / Mobile Device / Wheelchairs / Systematic review / Clinical Sciences / Self-help devices / Disabled Persons

\"Design is a Process”, Marchetti, L., Quinz, E., (interview)

Design / Fashion design / Fashion Theory / Design Research / Curating / Museums and Exhibition Design / Dutch Design / Dutch Fashion / Museums and Exhibition Design / Dutch Design / Dutch Fashion

Cross Cultural Design Attitude

Design Research / Interior Design / Design Process (Architecture) / Cross-Cultural Studies

Sustainability Through A Systems-Based Design Process

Sustainable Production and Consumption / Curriculum Design / Design education / Interaction Design / Graphic Design / Design Research / Environmental Sustainability / Sustainable Design / Graphic Design Activism / History of Graphic Design / Graphics Design / Graphic Arts and Design / Graphic Arts & Design / Design Research / Environmental Sustainability / Sustainable Design / Graphic Design Activism / History of Graphic Design / Graphics Design / Graphic Arts and Design / Graphic Arts & Design

RENA, Alemar e RENA, Natacha - Design e política (Livro digital)

Design Research / Urban Design / Cartografia / Urbanismo / Teoria História e Crítica da Arquitetura e do Urbanismo / Art and Design / Multidão / Arte y política / Cartografía Urbana / Institutional and organizational design related to political participation and civic engagement / Arte y Política: La noción de Artista de lo político, elementos estéticos de la política. / Tecnopolitics / Artesanias E Manualidades / The Cultural Politics of Architecture and Urban Design / Cartografías / Tecnopolítica / Arte E Política / Design and Politics / Design e Urbanismo / Design e Ativismo / Arte, Design e Política / Cartografias Urbanas / Artesanias do Comum / Urbanismo Tático / Design e Multidão / Art and Design / Multidão / Arte y política / Cartografía Urbana / Institutional and organizational design related to political participation and civic engagement / Arte y Política: La noción de Artista de lo político, elementos estéticos de la política. / Tecnopolitics / Artesanias E Manualidades / The Cultural Politics of Architecture and Urban Design / Cartografías / Tecnopolítica / Arte E Política / Design and Politics / Design e Urbanismo / Design e Ativismo / Arte, Design e Política / Cartografias Urbanas / Artesanias do Comum / Urbanismo Tático / Design e Multidão

Guilherme, P. (2016). O concurso internacional de Arquitectura como processo de internacionalização e investigação na Arquitectura de Álvaro Siza Vieira e Eduardo Souto de Moura. Tese de Doutoramento em Arquitectura, Especialidade de Teoria e Prática do Projeto. Lisboa: FA, UL.

International Relations / Research Methodology / Design Research / Architectural Education / Design Innovation / Internationalization / Architectural Theory / Architectural Competitions / Architectural Research / Design Competition / Design Competitions / Alvaro Siza / Eduardo Souto De Moura / Research Methods in Architecture / Internationalization / Architectural Theory / Architectural Competitions / Architectural Research / Design Competition / Design Competitions / Alvaro Siza / Eduardo Souto De Moura / Research Methods in Architecture

Nitel Araştırma: Yöntem, Teknik, Analiz / 16. Bölüm, Gözlem

Creative Writing / Entrepreneurship / Management / Developmental Psychology / Information Technology / Education / Technology / Intellectual Property / Development Studies / Design / Educational Technology / Educational Leadership / Creativity studies / Education Innovation and Ventures / Social Research Methods and Methodology / Knowledge Management / Knowledge & Creativity Management / Creativity--Knowledge Invention & Discovery / Globalization / Research Methods and Methodology / Adult Education / Social Entrepreneurship / Science Education / Creativity / Quality / Researching / Academic Development / Research Methodology / Career Management / Qualitative studies (Psychology) / Design Creativity / Empathy (Psychology) / Lifelong Learning / Innovation statistics / Higher Education / Emotional intelligence / Intelligence / Open Access / Design Methods / Methodology / Leadership / Qualitative methodology / Qualitative Methods / Design for Social Innovation / Educational Psychology / Educational Research / Methodology (Education) / Lean Thinking / Learning and Teaching / Creative Problem Solving / Sustainability in Higher Education / Strategic Studies / Problem solving (Education) / Critical Thinking / Innovation Policy / Sustainable Development / Academic Librarianship / Academic Libraries / Academic Writing / Strategic Management / Democratization / Phenomenology / Design Research / Creative Cities / Critical Management Studies / Adult Continuing and Professional Education / Economics of Innovation / Technology Management / Q Methodology / Patents / Strategic Planning / Management of Innovation / Life Sciences / Metacognition / Design Innovation / Transformational Leadership / Phenomenological Research Methodology / Globalisation and Development / Education Policy / Assessment in Higher Education / Qualitative Health Research / Organizational Leadership / Academia Research / Creative Industries / Qualitative Research / Quantitative Methods / Quantitative methodology / Teaching Methodology / Global Leadership / Qualitative Research (Education) / Technological Innovation / Innovation and Knowledge Management / Globalization And Higher Education / Lean Management / Interdisciplinary Higher Education / Science and Technology / Adult and Continuing Education / Learning And Teaching In Higher Education / Innovation And Knowledge Management (Education) / Cities and globalization/Global cities / Research / Educational Leadership and Policy Analysis / Capacity Building / Higher Education Management / Survey Research (Research Methodology) / Leadership Development / Adult Education, Professional Development / Creative thinking / Open Innovation / Academic Emotions and Motivation / Adult Higher Education / Intellectual Property Rights / Qualitative Research Methods / Critical Thinking and Creativity / Higher Education Studies / Adult learning / Phenomenology (Research Methodology) / Innovation and Creativity (Business) / Creative City / Design Critical Thinking / Higher Education Policy / Development / SMES IN DEVELOPING COUNTRIES / Interactive Learning Environments / Open Innovation (Innovation) / STEM Education / Globalization and education / Higher Education Leadership / Technology transfer to developing countries / Blended learning in higher education / Academic Ranking / Innovative teaching methodology / Qualitative Research Methodology / International Higher Education / Academic Publishing / Academia.edu / Academia / Research Funding / Innovation Systems / Knowledge / Empathy / Social Media and Higher Education / Research in Higher Education / Problem Solving / Prototyping / University patents / Internationalization of higher education / Social Innovation / Metacognitive Learning Strategies / Educational management and leadership / Career Development / Qualitative Interviews / Innovation and Creativity in Education / Human Rights, International Development, Diversity, Training, Capacity Building, Peacebuilding, Corporate Social Responsibility Youth Leadership, Conflict Resolution / Lifelong Learning and Women / Education Funding / Innovative approaches to education / Qualitative / Startups / Languages in Lifelong Learning / Innovative technology transfer and commercialization, economic development qand venture capital management / Innovation Management / University / Qualitative Methodologies / Life Long Learning / Lean Thinking in Higher Education / University Students / Technics / World Class University / Critical Thinking Skills / Qualitative data analysis / Academics / Knowledge Communities / Quantative methodology / Research and Development / Innovative teaching and learning approach / Management and Leadership / Leadership and Management / Academia Edu / Design Methodology / Quantitative and qualitative reaserch methods / Lifelong learning and adult education / Lean startup / University libraries / Patent Developement / Research Quantative Methods / World Class Universities / Technology innovation / Startegic Management / Professional Competence, Professional Qualifications, Life-Long Learning / Academic Articles / Educational Leadership and Management / International Education Lifelong Education------E Learning / Qualitative Analysis / Funding / Life-Long Education / Knowledge Management Intellectual Property Assesment / Globalisation and Higher Education In Pakistan / Academic Books and Articles O / Human Research / Knowledge Management System / LICENSE / Lifelong Guidance / Leadership styles / Innovative Teaching and Learning / Qualitative Data / qualitative and quantative researc, advance analysis in SPSS, Psychological testing and assessment / Metacognitive Skills / World University Rankings / Startup / Critical University Studies / Financing of Higher Education / Design Thinking Practice / Licensing / Qualative and Quantative / Universty / Start-Up / Innovative / Starters / Innovative Starts-Up / Management of Knowledge and Intellectual Property / Adult Education and Lifelong Learning / Adult Student In Higher Education / Quantative Analyst / Innovation Hubs / Academic books / Adults education / University Student / Makerspaces / Environmental Licensing / Funding of adult and lifelong learning education / Innovative Processes / Students Career Choice / Knowledge Management (KM) / Innovation & Change Management / Social Entrepreneurship & Innovation / International Business & Globalization / Leadership Startegies / Lifelong Education / Open Licenses / Strategic Management and Leadership / Innovative Education / STEAM Education (Science / Psychological and Educational Testing / Teaching and Learning In Adult and Higher Education / Knowledgement Management / Life long Learning and Transformation Processes / Creative Thinking and Problem Solving / Writing Qualitative Research / University Patenting / Education and Lifelong Learning / World University Ranking / Globalisation / Life-long Learning / Research Support for Academics In Research Design and Data Analysis / Lifelong Learners / Lifelong Career Guidance / Quantative and Qualitatitive Methods / Quantative Research / Teaching and Leaning / Makerspaces and Learning Labs / Strategic Talent Management / Science and Technology Studies / Innovation Labs / Metholodogy / Education / Technology / Intellectual Property / Development Studies / Design / Educational Technology / Educational Leadership / Creativity studies / Education Innovation and Ventures / Social Research Methods and Methodology / Knowledge Management / Knowledge & Creativity Management / Creativity--Knowledge Invention & Discovery / Globalization / Research Methods and Methodology / Adult Education / Social Entrepreneurship / Science Education / Creativity / Quality / Researching / Academic Development / Research Methodology / Career Management / Qualitative studies (Psychology) / Design Creativity / Empathy (Psychology) / Lifelong Learning / Innovation statistics / Higher Education / Emotional intelligence / Intelligence / Open Access / Design Methods / Methodology / Leadership / Qualitative methodology / Qualitative Methods / Design for Social Innovation / Educational Psychology / Educational Research / Methodology (Education) / Lean Thinking / Learning and Teaching / Creative Problem Solving / Sustainability in Higher Education / Strategic Studies / Problem solving (Education) / Critical Thinking / Innovation Policy / Sustainable Development / Academic Librarianship / Academic Libraries / Academic Writing / Strategic Management / Democratization / Phenomenology / Design Research / Creative Cities / Critical Management Studies / Adult Continuing and Professional Education / Economics of Innovation / Technology Management / Q Methodology / Patents / Strategic Planning / Management of Innovation / Life Sciences / Metacognition / Design Innovation / Transformational Leadership / Phenomenological Research Methodology / Globalisation and Development / Education Policy / Assessment in Higher Education / Qualitative Health Research / Organizational Leadership / Academia Research / Creative Industries / Qualitative Research / Quantitative Methods / Quantitative methodology / Teaching Methodology / Global Leadership / Qualitative Research (Education) / Technological Innovation / Innovation and Knowledge Management / Globalization And Higher Education / Lean Management / Interdisciplinary Higher Education / Science and Technology / Adult and Continuing Education / Learning And Teaching In Higher Education / Innovation And Knowledge Management (Education) / Cities and globalization/Global cities / Research / Educational Leadership and Policy Analysis / Capacity Building / Higher Education Management / Survey Research (Research Methodology) / Leadership Development / Adult Education, Professional Development / Creative thinking / Open Innovation / Academic Emotions and Motivation / Adult Higher Education / Intellectual Property Rights / Qualitative Research Methods / Critical Thinking and Creativity / Higher Education Studies / Adult learning / Phenomenology (Research Methodology) / Innovation and Creativity (Business) / Creative City / Design Critical Thinking / Higher Education Policy / Development / SMES IN DEVELOPING COUNTRIES / Interactive Learning Environments / Open Innovation (Innovation) / STEM Education / Globalization and education / Higher Education Leadership / Technology transfer to developing countries / Blended learning in higher education / Academic Ranking / Innovative teaching methodology / Qualitative Research Methodology / International Higher Education / Academic Publishing / Academia.edu / Academia / Research Funding / Innovation Systems / Knowledge / Empathy / Social Media and Higher Education / Research in Higher Education / Problem Solving / Prototyping / University patents / Internationalization of higher education / Social Innovation / Metacognitive Learning Strategies / Educational management and leadership / Career Development / Qualitative Interviews / Innovation and Creativity in Education / Human Rights, International Development, Diversity, Training, Capacity Building, Peacebuilding, Corporate Social Responsibility Youth Leadership, Conflict Resolution / Lifelong Learning and Women / Education Funding / Innovative approaches to education / Qualitative / Startups / Languages in Lifelong Learning / Innovative technology transfer and commercialization, economic development qand venture capital management / Innovation Management / University / Qualitative Methodologies / Life Long Learning / Lean Thinking in Higher Education / University Students / Technics / World Class University / Critical Thinking Skills / Qualitative data analysis / Academics / Knowledge Communities / Quantative methodology / Research and Development / Innovative teaching and learning approach / Management and Leadership / Leadership and Management / Academia Edu / Design Methodology / Quantitative and qualitative reaserch methods / Lifelong learning and adult education / Lean startup / University libraries / Patent Developement / Research Quantative Methods / World Class Universities / Technology innovation / Startegic Management / Professional Competence, Professional Qualifications, Life-Long Learning / Academic Articles / Educational Leadership and Management / International Education Lifelong Education------E Learning / Qualitative Analysis / Funding / Life-Long Education / Knowledge Management Intellectual Property Assesment / Globalisation and Higher Education In Pakistan / Academic Books and Articles O / Human Research / Knowledge Management System / LICENSE / Lifelong Guidance / Leadership styles / Innovative Teaching and Learning / Qualitative Data / qualitative and quantative researc, advance analysis in SPSS, Psychological testing and assessment / Metacognitive Skills / World University Rankings / Startup / Critical University Studies / Financing of Higher Education / Design Thinking Practice / Licensing / Qualative and Quantative / Universty / Start-Up / Innovative / Starters / Innovative Starts-Up / Management of Knowledge and Intellectual Property / Adult Education and Lifelong Learning / Adult Student In Higher Education / Quantative Analyst / Innovation Hubs / Academic books / Adults education / University Student / Makerspaces / Environmental Licensing / Funding of adult and lifelong learning education / Innovative Processes / Students Career Choice / Knowledge Management (KM) / Innovation & Change Management / Social Entrepreneurship & Innovation / International Business & Globalization / Leadership Startegies / Lifelong Education / Open Licenses / Strategic Management and Leadership / Innovative Education / STEAM Education (Science / Psychological and Educational Testing / Teaching and Learning In Adult and Higher Education / Knowledgement Management / Life long Learning and Transformation Processes / Creative Thinking and Problem Solving / Writing Qualitative Research / University Patenting / Education and Lifelong Learning / World University Ranking / Globalisation / Life-long Learning / Research Support for Academics In Research Design and Data Analysis / Lifelong Learners / Lifelong Career Guidance / Quantative and Qualitatitive Methods / Quantative Research / Teaching and Leaning / Makerspaces and Learning Labs / Strategic Talent Management / Science and Technology Studies / Innovation Labs / Metholodogy
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